OUT OF ORDER GAMES
subversive experiments in tabletop gaming
Out of Order Games is a game design & publishing collective started by Rocket Lee and Tim Simons in 2015 to self publish Bloc by Bloc. Together we have many years of experience in game design, printing, graphic design, web development, and running worker cooperatives. Our varied experiences in street protests, social movements, and anarchist projects around the world guide our practices and the political choices we make as part of this work.
We hope Bloc by Bloc will help lay a strong foundation that will allow us to continue designing, developing, and publishing additional creative and subversive games into the future.
Rocket Lee: Rocket is a web developer and game designer based in Oakland. They studied game design at MIT and their master’s thesis included designing and running an alternate reality game that explored ethics in games. They’ve been a worker-owner at multiple technology worker-cooperatives that build websites for progressive arts, education, and non-profit organizations. Rocket designs radical games whenever they have spare time.
Tim Simons: Tim has been an active participant in social movements and anarchist projects for over 15 years and his illustrations have appeared in numerous books, magazines and other publications. He has a graphic design studio in downtown Oakland and was previously a worker-owner at the worker-cooperative offset print shop Inkworks Press in Berkeley.
Out of Order Games is based in Oakland, California.
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